I love the smell of UnrealEd crashing in the morning. – tarquin

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  • ...UT200x, this scheme was replaced with the coordination of a [[Legacy:Pawn|Pawn]] class and a Controller ([[Legacy:ScriptedController|ScriptedController]]) ** [[Legacy:Pawn (UT)/AI Functions|Pawn (UT)/AI Functions]]
    3 KB (342 words) - 17:40, 26 September 2006
  • [[Legacy:ScriptedPawn|ScriptedPawn]] commands for [[Legacy:AI Scripting|AI Scripting]] in UT. ;dormant : '''''0/1 [1]''''' toggle whether NPC (Pawn and Controller) is dormant (bStasis=true and Physics=PHYS_None) [1] means s
    32 KB (1,962 words) - 17:27, 3 January 2006